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Goblin slayer like (TBC)

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Devlog

  • First cooked game
    August 12, 2024 by DigiTalino#Prototype, #Souls-like
    First Cooked Game Add you feedback here: Feedback thread Change Log Added Behavior Tree Enemy behavior (Idle, Chase, Attack, Stunned, Death) Added Test Area Added Stunned state for both players and AI... Continue reading
  • Init
    August 11, 2024 by DigiTalino#Dev Log
    2024-08-04 Completed: 4-Directional Dodge – Player Target Lock system Using Animation slots for attacks? I have also played around with using animation slots with using 2 slots for “Default” and... Continue reading
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