Illuminagent
Theme: another world - player is transported from earth into another world to save it from the impending darkness that consumes other planets
Special Object: Candle - we used candles as a way to fight the darkness. By lighting it up player can heal and stop enemies from spawning.
Instruction
- WASD - Movement
- Space - Jump
- Sprint - LShift
- LMB (Gun) - Shoot
- E (Candle) - Lit Candles
- 1 - Gun
- 2 - Flashlight
- 3 - Candle
Lore
In the cosmos, a realm of darkness threatens to engulf the universe. Players embody a radiant source of light. Tasked with illuminating dark planets, the Player embarks is sent to worlds to bring light to the universe and dispel the looming darkness.
- Player would be sent out for a mission in a world that was engulfed by darkness. There would be light sources, around the players location, to be illuminated by the player's source of light (Candle). Enemies would spawn on those light sources if it is not lit up! So the player has to use his gun, a deadly light, to extinguish the dark forces. He also has a flashlight, for convenience.
Members:
- Marcustor - Programmer/Art
- Paul Reyes - Programmer
- Pheonyx - Programmer
- RatDrum - Sound Engineer
Status | Released |
Platforms | HTML5 |
Authors | DigiTalino, Pheonyx Games, RatDrum, amogusus123321 |
Genre | Adventure, Action |
Made with | Unity |
Tags | 3D, dark-atmosphere |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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i think it's a good game !! its super hard, but that's not a bad thing. good job !!
We are very pleased that someone liked our efforts. Thanks for your feedback